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5PS CATIA V5 Photo Studio

CATIA V5 Photo Studio Icon CATLRE
Zielgruppe:Konstrukteure, Illustratoren
Voraussetzung:

Grundkenntnisse V5 (5BK)

Lernziel:Erzeugung fotorealistischer Bilder und visueller Simulationen von 3D-Modellen

Kursinhalte

  • Fotorealistische Bilder und visuelle Simulationen von 3D-Modellen
  • Einrichten von Umgebungen, Kameras und Lichtquellen
  • Erstellen und Anpassen von Oberflächentexturen
  • Unterschiede zwischen PHS und PH1

Detaillierte Kursinhalte anzeigen

5PS - Detaillierte Kursinhalte:

Introduction to Photo Studio:

Photo studio workbench presentation,
User interface: photo studio general presentation,
User interface: photo studio tools,
User settings: photo studio,
General process,
Quick start: using the quick render.

Environment Management:

What about environment,
Creating a box environment,
Positioning a box environment using the compass,
Positioning a box environment using the dimensions,
Importing Realviz Stitcher environment.

Camera Management:

Modifying the scene view angle,
Creating a camera,
Positioning a camera using the handlers,
Positioning a camera using dimensions,
Defining the camera lens.

Light Source Management:

What about light sources,
Creating a spot light,
Positioning a spot light using dimensions,
Positioning a spot light using handler,
Positioning a spot light using light commands,
Defining the parameters of a spot light,
Defining a surfacic light.

Shooting Management:

What about shooting,
Creating a shooting,
Defining the frame,
Ray tracing,
Defining the quality parameters,
Final Gathering,
Defining the indirect illumination parameters,
Computing the image.

Textures Management:

Applying texture to the environment using external file,
Applying texture to the environment using material,
Editing the environment textures,
Applying a material to a component,
Editing the properties of a material.

Stickers Management:

Creating a sticker,
Adjusting a sticker,
Defining the lighting parameters of a sticker.

Animation: Turntable Management:

Creating a turntable,
Simulation the animation,
Computing the animation.

Animation: Animating Scene Elements:

Creating an animation,
Adding elements to an animation,
Defining the parameters of animated elements,
Creating and modifying a shot.

Catalogs

Using scene catalogs

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